![]() ![]() The final several chapters are very lore-heavy and comes at you rushed and feels a bit sloppy. This leads to a lot of errand-running and item-grabbing without much understanding as to why. Convoluted and forced with awkward emotional elements, Dead Space 3 never seems to find a good pace to unfold plot points and give them enough explanation. Throughout most of the game, Dead Space 3’s greatest weakness is its story. ![]() Together and with the help of co-op partner John Carver, they uncover evidence that may lead them to the source of the Markers and to the salvation of all humanity. ![]() Unfortunately, Isaac is forced back into his trusty RIG suit when his former girlfriend, Ellie, is in a tough spot and sends a team to bring him in and help out. Series protagonist Isaac Clarke returns to us bitter and broken, seemingly exhausted with trying to convince humanity the twisted truth of their fabled Markers. But at it’s core, Dead Space 3 tries to emulate its horror-born roots while highlighting its more modern action-shooter form, and in doing so it doesn’t quite succeed at either. Quite the opposite, DS3 is riddled with intense moments of firefights and some great exploratory elements that previous entries were desperately lacking. That isn’t to say Dead Space 3 fails at being entertaining or falls short of furthering the mysterious lore of the Markers. ![]() Amid another squadron of Necromorphs on the freezing (but gorgeous) surface of Tau Volantis, I found myself asking questions not unlike those pondered in the halls of a philosophy building–why are we here, where are we going, what is our ultimate purpose, and so on. Dead Space 3 suffers, among a few other things, from an identity crisis. ![]()
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